The demands of multimedia are made gradually increasing. Smartphone and Tablet PCs today have already reached high levels, but the future requires even greater performance to meet the continuous demands of customers. Nvidia has started shipping samples of the first companies to partner in a new SoC (System-on-Chip) is intended to succeed the Tegra 2 and to equip the future smartphones and Tablet PCs. Tegra 3 Kal-El is a solution Quad Core ready to face any media relying on a GPU with no less than 12 units.
The official presentation of the chip, which occurred during the MWC 2011, provides for the playback of a video stream at a resolution of 2,560 x 1,440 pixels which has undergone an appropriate decoding and re-adaptation to the resolution of the device on which the chip was installed (1,366 x 768 pixels). Even connecting the device to an external TV resolution of 2,560 x 1,600 pixels, reproduction has taken place with a great fluidity that argues in favor of a high profile.

We could not miss a demonstration that involved a video game, Great Medieval Battles brought to 720p. Despite the strong excitement of the scenes of war, Kal-El seems to have defended very well regret not doing more performing solutions. I achieved about 55 fps were significantly higher compared to 20 fps touched by Tegra 2 on the same basis. From this point of view, therefore, Nvidia seems to have been committed to make life easier for those who want to squeeze your device to the end.
Being a chip for mobile devices, the lion’s share is made by consumers who are a key element for autonomy. Nvidia should have taken much to heart. There were however provided much guidance in this regard than the fact that, depending on the type of use, you can reach the 12 hours of HD video playback per charge. It is not clear, however, what is the condition of use that allows this.
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